
Astrocade
代替候補のひとつ
AIで、最も異想天開なアイデアをプレイ可能なゲームに変えることができます—コード不要。
Describe a game idea and play it in the browser without writing code
Rosebud AI is a browser game maker that turns a written prompt or a template into a playable game you can share. Credits cover AI edits, sprites, sound, skyboxes, and 3D models, while paid plans add code download and a Windows build for publishing.
更新日
2026-10-21
対応プラットフォーム
Web / Windows
お試し
Freemium: the pricing page lists a free plan that starts you with 8,000 credits and no credit card, with weekly refills in eligible regions. Paid plans add more credits, private projects, commercial rights, code download, and Windows export; confirm current tiers on the official website.
* 料金は参考情報です。最新の料金は公式サイトをご確認ください
Describe a change and the assistant rebuilds the game turn by turn, showing the credits each turn used.
Create character sprites, sprite animations, and 3D models for a scene without leaving the editor.
Add background music, sound effects, and 360° skyboxes so the game feels finished rather than a prototype.
Paid plans let you download the project code and export a Windows build you can publish on Steam.
Turn a weekend idea into a shareable browser game without learning an engine or writing any code.
Prototype a mechanic quickly, then download the project code on a paid plan and keep building.
Students can build and share a game from one prompt, so class time goes into design ideas.
クイックスタート
Describe the smallest playable loop first, such as move, collect, and score, and confirm it runs in the browser before adding art or extra systems.
Use the Rosie assistant for changes to the game you already have rather than for regenerating from a new idea, so each iteration keeps the working parts.
Generate sprites only after the mechanics feel right: art assets are the most expensive thing to redo when the design changes.
実践のコツ
Treat the first playable version as a throwaway prototype. Mechanics that feel wrong in a plain prototype will still feel wrong with better art, so fix the loop before spending on 3D models or music. Download the project code once the prototype is fun: the export is what lets you continue in a real engine and keeps you from rebuilding the game if the platform changes.
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